Category: Patch Notes
You can read the post by Blizzard here, it outlines what the Region Linking actually is, along with a FAQ. Most of this won’t make sense without reading it. My Initial Thoughts and Reactions: When I read the title of the article, I was excited. I hate having so many SEA friends and EU friends that I am unable to play with. My thought process went in this order (just from reading the title). REGION LINKING, YES! What will… Read More »
From David Kim at Battle.net SC2 blog, After receiving and reviewing a lot of solid feedback about the archon from the StarCraft II community, we came to the agreement that having archons break Force Fields would increase strategic variety in protoss-vs.-protoss matchups. We were slightly worried that strategies such as mass Charge zealots plus archons would be too difficult to stop with only ground units, but in testing this on the PTR, we found that the relationship between the zealot-… Read More »
Starcraft 2 Patch 1.3.3 Notes From Battle.net Balance PROTOSS Archon Now a massive unit. Range increased from 2 to 3. Cybernetics Core Research Warp Gate time increased from 140 to 160. Gateway Sentry train time decreased from 42 to 37. Warp Gate unit train times remain unchanged. Pylon power radius has been decreased from 7.5 to 6.5. TERRAN Bunker Salvage resource return reduced from 100% to 75%. Ghost Cost changed from 150/150 to 200/100. Thor Thor now has 200 max… Read More »








